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On this blog we assemble the world's sharpest minds in marketing and strategy innovation. People who spark exceptional insights in their field of expertise and inspire their readers to action.

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July 31, 2006

Top 50 People That Matter In Todays Business - You’re Number 1

by: Karl Long

Business 2.0 puts together the list of the top execs, entrepreneurs and innovators who are setting the agenda in business today. Guess what, you’re number 1.

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July 30, 2006

Green Brand Learnings

by: David Wigder

Green brand research conducted by Landor Associates indicates that a majority of consumers are “not interested” in green brands. (“The Power of Green Brands”, June 2006). While this is somewhat discouraging news, this study offers powerful lessons for marketing to the healthy 42% of consumers that are either “green motivated” (17%) or “green interested” (25%).

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Clean Water and the Tao of Dow

by: Joel Makower

Dow Chemical announced last week that it would develop new technologies and solutions "for creating safer, more sustainable water supplies for communities around the world."

Continue reading "Clean Water and the Tao of Dow" »

July 28, 2006

Neuromarketing Meets Taguchi?

by: Roger Dooley

You never know who you’ll run into at a trade show. I stopped by Ad:Tech Chicago earlier this week, and in the exhibit hall reception spotted Bob Cringely, PC industry pundit extraordinaire.

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Pr Sutton Delivers Home Truths on Brainstorming and Group Creativity

by: Yann Gourvennec

Brainstorming tipsRobert Sutton is delivering 8 tips to improve your brainstorming sessions in Businessweek.

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Open Innovation and Alliances

by: John Caddell

It goes without saying that alliances are crucial to an open innovation strategy. By tapping into other organizations for some part of your product, you require structures, agreements and management of those other organizations.

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July 27, 2006

Porting Doom into Doom 3

by: Ilya Vedrashko 

You've probably heard about Massive launching interactive ads for Toyota in Anarchy Online (if not, here's a report by Business Week). This paper on Fully Interactive Surfaces in Doom 3 explores a more advanced kind of interactivity -- the authors have embedded the original Doom into the game released a decade later. I wonder if we will soon start seeing advergames inside larger titles.

Original Post: http://www.vedrashko.com/advertising/2006/07/porting-doom-into-doom-3.html

Puzzles Boost Brand Recognition

by: Roger Dooley

The Revelation Effect. If you’ve ever solved word puzzles, such as anagrams in which one must unscramble letters to form a word, you’ve probably experienced the little “aha!” rush when you solve one.

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Streaming Information Through Tongue, Skin

by: Ilya Vedrashko 

"By routing signals from helmet-mounted cameras, sonar and other equipment through the tongue to the brain, researchers hope to give elite soldiers superhuman senses similar to owls, snakes and fish.

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DOPA Passed

by: danah boyd

When i expressed my concern over DOPA, everyone told me i was being paranoid, that it would never pass, that it was too absurd. DOPA passed. By a 410-15 vote. Dear god.

For those who want to know more about MySpace and DOPA, please check out the discussion between me and Henry Jenkins.

Original Post: http://www.zephoria.org/thoughts/archives/2006/07/27/dopa_passed.html

Awaiting User Innovation in Business Software Markets

by: John Caddell

There's an increasing interest in user-driven innovation, and how this phenomenon can be leveraged in other industries.

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Can 'Small-Mart' Replace Wal-Mart?

by: Joel Makower

What would the world be like without Wal-Mart? It's not a simple answer.

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July 26, 2006

The Ten Truths of Branded Storytelling

By: Alain Thys

In our million channel world, its is the brands whose customers tell the best stories, that win.  Yet how often do we give them"real stories" to tell?  How many of the things we communicate make their conversations more interesting?   As I just got invited to the Ogilvy Brussels’ Summer Camp on Storytelling (aka. the best BBQ in town),  I thought this would be a good excuse to give it a shot.

So, … Once upon a time there where Ten Truths of Branded Storytelling …

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Are Social Sites this Centuries Penny Press?

by: David Polinchock

I decided to take the plunge this weekend and spend a great deal of time at Youtube.com. The NY Post recently wrote how youtube could now be worth $1 billion, finally making it worthy of a plan by Dr. Evil.

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Focus or Flexibility

by: Jennifer Rice

My last post, Positioning for Extinction, stirred up quite a debate.

Continue reading "Focus or Flexibility" »

RED HERRING | Massive Drives Interactive Ads

by: David Polinchock

Once again, smart companies are using new technology to deliver the same old stuff!

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July 25, 2006

Beliefs Influence Green Behavior: Lessons from Guatemala

by: David Wigder

It is well established that consumer beliefs influence purchasing behavior. For consumer products that support or reinforce underlying consumer beliefs, marketers should focus on activating favorable behavior.

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What in Hell is the Fuzzy Front End?

by: John Caddell

No, it's not a new way to customize Honda Civics. According to the Product Development and Management Association, the Fuzzy Front End is a model describing what happens in the earliest stages of new product creation.

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The Art of Firing

by: Guy Kawasaki 

A few weeks ago I covered the topic of laying people off. In a sense, this is an easier process because it usually happens in bad times, and it doesn’t single a person out. A firing, by contrast, can occur in good times as well as bad times, and it’s highly personal.

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Customer Experience + Co-Creation = Kick Ass Business

by: Karl Long

I’ve been convinced for a while that the customer experience is the key to valuable co-creation in companies and organizations, and yet I have felt a bit on the fringe, so I was absolutely knocked out when I read this business week article “Ruthless Focus On Customer Experience”.

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Automatic Checkout Cuts Impulse Buys

by: Ilya Vedrashko 

A piece of Monday trivia for you: "Shoppers make last-minute purchases 45 percent less often when they use automated checkout machines, as opposed to waiting for a cashier to check them out, according to IHL Consulting Group. The drop in impulse purchases was greater for women (50 percent), than for men (27.9 percent), according to IHL, which polled 533 people to determine their shopping habits."
-- NY Post via Not Billable

Original Post: http://adverlab.blogspot.com/2006/07/automatic-checkout-cuts-impulse-buys.html

July 24, 2006

Navigators, Explorers, and Engaged Participants

by: David Armano

Over the weekend I had three different kinds of interactive experiences.  In each of them, I acted like three different kinds of people (more accurately mindsets). 

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McDonald's Counter-Strike Map

by: Ilya Vedrashko 

Here's a McDonald's map for Counter-Strike: Source. I also have a McD WAD for Doom but the game isn't stable enough for me to take a snapshot. I suspect none of this was sanctioned by Ronald, but that's the beauty of it.

Original Post: http://www.vedrashko.com/advertising/2006/07/mcdonalds-counter-srike-map.html

Information Foraging Theory

by: David Jennings

I came across information foraging theory via Jakob Neilsen, who described it as "the most important concept to emerge from Human-Computer Interaction research since 1993".

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An Ode To a Math Teacher: Benevolent Dictators And Urban Tribes

by: danah boyd

The social network structure of friendship is rarely a bounded group. Even if we are friends, the imagined community of my friends is different than your imagined community.

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July 23, 2006

Free Report: Bloggers as the New Storytellers

by: Alain Thys

If you want an update on who is blogging in the United States and on what, this free report from Pew is an interesting read.  Apparently 39% of net users (about 57 million American adults) read blogs while about 8% of net users (about 12 million American adults) keep one.  The most blogged about topic is "my life and experiences".

One Third of Bloggers See It As a Form of Journalism

by: Lynette Webb

 Click image to enlarge.

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July 22, 2006

Old Media Stands on Verge of Golden Age

by: Lynette Webb

 Click image to enlarge.

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Machinima Advertising Contest in World of Warcraft

by: Ilya Vedrashko 

Warcraft Cinema is running Azeroth Ad Contest whose goal is to stimulate the economy of the World of Warcraft.

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Event: American Apparel's Grand Opening in Second Life

by: Ilya Vedrashko

The grand opening of the American Apparel's Second Life store on Lerappa Island (sl-url) is scheduled for July 28, 7pm PST/SLT.

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Changing Wal-Mart

by: David Polinchock

Wal-Mart is trying very hard these days to reinvent themselves as something cool and hip. They're creating different kinds of stores and, like many other retailers, developing consumer-centric stores.

Continue reading "Changing Wal-Mart" »

July 21, 2006

current.tv - The Social Video Sandbox - What NBC Should Be Doing With YouTube

by: Karl Long

current.tv is is like youtube in the way that flickr is like photobucket. It may not ever compete on volume, but will surely compete on quality, revenue and recruiting Social Media Talent.

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Consumers Tell the Most Powerful Stories About Your Brands

by: Lynette Webb

 Click image to enlarge.

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Is There a Formula for Word-of-Mouth?

by: Alain Thys

According to the Marketing Science Institute, there may be. They just published a working paper on how companies can encourage the diffusion and adoption of new products by creating positive buzz and avoiding negative one.

Continue reading "Is There a Formula for Word-of-Mouth?" »

July 20, 2006

Fox Launches Social Video Site - Fox Atomic

by: Karl Long

 foxattomic

Maybe the only thing going for this site is the great Borat movie trailer (the other Ali G like alter ego of Sasha Baron Cohen)

Click image to enlarge.

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Positioning for Extinction?

by: Jennifer Rice

I just came across Laura Reis' post about why Weber should limit their brand name to charcoal grills (excluding gas) and I just have to disagree.

Continue reading "Positioning for Extinction?" »

Marketing to the Infovore

by: Roger Dooley

While the term “infovore” has been kicking around for a while as a cute name for a consumer of information, the University of Southern California’s Irving Biederman is using the term to describe humans exhibiting a more specific kind of behavior: an innate desire for information and learning.

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July 19, 2006

Open Innovation

by: John Caddell

I referred to open innovation in an earlier post about Procter & Gamble's innovation strategy. The concept is becoming well-publicized in product development forums. This primer, from the Product Development and Management Association's Visions magazine, is a good introduction to open innovation. [The PDMA blog has an ongoing conversation about this topic as well.]

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People Respond: The New PR

by: David Armano

What do Dell, Aol, Comcast, Coke, and Ford all have in common?  Each has experienced first hand the effect of a new kind of “PR cycle” driven by immediate response (depicted here). 

Continue reading "People Respond: The New PR" »

A Little YouTube Advertising News

by: Karl Long

Finally, a new feature on YouTube hints at how they may capitalize on their amazingly productive community.

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Die Web2.0 Die Die Die Die or the Social Media Manifesto

by: Karl Long

publishing2.0, media2.0, agency2.0, marketing2.0 , advertising2.0, audience2.0 , web2.0. Seriously guys, you are not helping :-).

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